Layman (level 1)

A way of adding features to a class or an object (or some other entity in a computer program).

Beginner (level 2)

A re-usable entity in code that defines functionality or properties for use by other entities (classes, objects, etc). In contrast to inheritance, mixins aren't inherited, but rather included.

Expert (level 3)

A class that defines a set of functions relating to a type (e.g. Person, Circle, Observer). Mixins classes are usually considered abstract in that they will not themselves be instantiated – instead their functions are copied (or 'borrowed') by concrete classes as a means of 'inheriting' behaviour without entering into a formal relationship with the behaviour provider. (source: A fresh look at JavaScript Mixins, Angus Croll)


Sass is a CSS extension language. A mixin lets you make groups of CSS declarations that you want to reuse throughout your site. You can even pass in values to make your mixin more flexible. A good use of a mixin is for vendor prefixes. Here's an example for border-radius.

@mixin border-radius($radius) {
  -webkit-border-radius: $radius;
     -moz-border-radius: $radius;
      -ms-border-radius: $radius;
          border-radius: $radius;

.box { @include border-radius(10px); }
.avatar { @include border-radius(12px); }


  1. Implementing Mix-ins in Python (Jeff Fischer)
  2. Demystifying Mixins with Django (Ana Balica)


  1. JavaScript Code Reuse Patterns: Composition
  2. Mixins and C#
  3. Implementing Mixins with C# Extension Methods